We can also see common patterns throughout the "Gundam" franchise that extend to the actual world itself. The franchise's focus on war necessitates explaining the conflicts at hand. Viewers need to know who the heroes are fighting against and why — not to mention, what the heroes are fighting for. In other words, there are often predictable factions, settings, and character motivations for any "Gundam" series. One of the most common story tropes seen throughout the "Gundam" franchise is the conflict between the Principality of Zeon and the Earth Federation. This war between Earth and her outer-space colonies serves as the core conflict of several different "Gundam" series, including the original. It isn't present in every series there is, but it does serve as a template for the conflicts that viewers may see in "The Witch From Mercury."

Regardless of the conflict, it wouldn't be "Gundam" unless mobile suits — the franchise's name for giant robots, that is — were at the center of the battle. Whether these fights take place in the depths of space, on a martian colony, or on Earth itself, mobile suits make all the difference in achieving victory for either side. Putting everything else aside, seeing these fights (along with the unique new mobile suits) will be the main attraction in "The Witch From Mercury" when it comes out.